Workshop Report from IEEE VR 2007: Future Standards for Immersive VR
Polys, Nicholas and Brutzman, Don and Steed, Anthony and Behr, Johannes (2007) Workshop Report from IEEE VR 2007: Future Standards for Immersive VR . IEEE VR 2007, Charlotte, NC.
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Abstract
The motivation for this workshop was to create shared understanding between the Virtual Reality (VR) and Web3D communities. While the two fields of Web-based 3D graphics and VR 3D graphics have tended to view their technology as different beasts, they have many of the same requirements regarding virtual world content: modeling, lighting, animation, interaction, and direct manipulation. This workshop focused on common interests regarding the seamless access and delivery of interactive, network-based VR content and resources. Presentations and discussions looked at the philosophies and feature sets of various scene graph tools, including ISO-based scene-graph standards such as X3D/VRML in immersive contexts. The principal thematic question examined was: what are common requirements for a data archive format that provides expressive run-time application behavior? Through multiple tool and application examples, contributors examined commonalities and differences between these two important communities, and developed a workable roadmap of cross-community education and common effort.
| Item Type: | Conference Proceedings |
|---|---|
| Keywords: | Computer Graphics, Data Storage Representations, Distributed Systems, Reusable Software |
| Subjects: | Computer Science > Virtual Environments |
| ID Code: | 1004 |
| Deposited By: | Polys F., Dr. Nicholas |
| Deposited On: | 28 November 2007 |